About Me
With a solid foundation in industrial design and a focus on entertainment, I have developed skills that have allowed me to explore new horizons as a designer. By merging function (industrial design) with VisDEv (concept art), I create solid, explorable, and dynamic worlds where narrative and comedy serve as key tools to communicate ideas and craft memorable experiences.
My approach is centered on designing playable environments—spaces that feel like a playground, where the interaction between the user and the environment is natural and engaging. I strive to create immersive experiences that invite discovery, exploration, and, above all, fun.
Over the past six years, I have continuously worked and learned to strengthen my professional profile. Throughout this journey, I have realized that a designer’s role is not just about solving problems—
"it’s about shaping culture, communicating ideas, and offering new perspectives".
The key lies in being critical, analytical, and always researching, because design is more than just aesthetics; it’s a way to understand and transform the world.




.png)